Block a user
Add basic resource gathering into ship storage
Wire up ship exit/enter transition
Create on-foot player character with suit oxygen
Build hand-authored landable zone level
Implement hull damage/repair logic
Add ship systems: hull, power, storage to BP_ShipPawn
Wire up input mapping and playtest flight
Create basic flight pawn (Blueprint)
Wire up input mapping and playtest flight
Create basic flight pawn (Blueprint)