Block a user
Test array + ForEachLoop feasibility via MCP tool
MCP-authored test scenario for block aggregation
Wire stat aggregation from attached blocks
Refactor BP_ShipPawn for block attachment
Create block Blueprint classes
Test array + ForEachLoop feasibility via MCP tool
End-to-end Phase 1 playtest
Add basic resource gathering into ship storage
Wire up ship exit/enter transition
Create on-foot player character with suit oxygen
Build hand-authored landable zone level
Implement hull damage/repair logic
End-to-end Phase 1 playtest