fb74e789afa1659786cdf2003b26ca5a83d7e550
One Hull/Thruster/Power/Storage block placed near the ship spawn and wired into the corresponding Slot_* references. Verified via Python (direct RecalculateStats call + property reads): MaxHull 150, MaxPower 150, StorageCapacity 30, ShipMovement.MaxSpeed 4500 -- all exactly base + block bonus. Confirms the block-slot aggregation system works end-to-end. Smoke-tested in PIE: no runtime errors.
SpaceGame
A multiplayer space survival game built in Unreal Engine 5: build and maintain a ship, explore a galaxy, land on planets, and establish a space station and planetary bases as a shared base of operations.
Docs
- Vision — pitch, reference games, scope reality check
- Requirements — functional requirements by system (MVP/Core/Stretch)
- Tech Stack — engine, networking, backend, tooling
- Roadmap — phased build plan
Status
Pre-Phase 0 — planning complete, Unreal project not yet created.
Description
Languages
Python
76.5%
C++
23%
C
0.3%
C#
0.2%