- L_TestFlight: empty, zero-gravity level for Phase 0 flight testing, set as editor/game default map. - Enable UnrealMCPython + Python Editor Script Plugin, third-party MCP plugin (GenOrca/unreal-mcp v2.2.0) giving direct editor control (actors, blueprints, levels, materials, etc.) alongside Epic's built-in Unreal MCP plugin. - Vendor the mcp-server Python source used to bridge to the plugin. - .mcp.json intentionally gitignored (machine-specific absolute paths).
21 lines
547 B
Python
21 lines
547 B
Python
from setuptools import setup, find_packages
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setup(
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name="unreal-mcp",
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version="1.0.0",
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description="MCP Server for Unreal Engine integration",
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author="Your Name",
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author_email="your.email@example.com",
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packages=find_packages(where="src"),
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package_dir={"": "src"},
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python_requires=">=3.8",
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install_requires=[
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"fastmcp>=1.0.0",
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],
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entry_points={
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"console_scripts": [
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"unreal-mcp=unreal_mcp.server:run_server",
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"unreal-mcp-test=main:test_server"
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],
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},
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) |