Files
spacegame/.gitignore
Joshua Deville 496320cc8c Add empty test level and Unreal MCP tooling
- L_TestFlight: empty, zero-gravity level for Phase 0 flight testing,
  set as editor/game default map.
- Enable UnrealMCPython + Python Editor Script Plugin, third-party
  MCP plugin (GenOrca/unreal-mcp v2.2.0) giving direct editor control
  (actors, blueprints, levels, materials, etc.) alongside Epic's
  built-in Unreal MCP plugin.
- Vendor the mcp-server Python source used to bridge to the plugin.
- .mcp.json intentionally gitignored (machine-specific absolute paths).
2026-07-08 14:56:57 -04:00

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# Unreal Engine
Binaries/
Build/
DerivedDataCache/
Intermediate/
Saved/
.vs/
*.VC.db
*.opensdf
*.opendb
*.sdf
*.sln
*.suo
*.xcodeproj
*.xcworkspace
# Generated project files (regenerated via "Generate Visual Studio project files")
*.vcxproj
*.vcxproj.filters
*.vcxproj.user
*.vcxproj.opendb
# Compiled/packaged builds
Plugins/*/Binaries/
Plugins/*/Intermediate/
# Python bytecode caches (e.g. plugin-bundled Python tools)
__pycache__/
*.pyc
# OS
.DS_Store
Thumbs.db
# Machine-specific MCP client config (absolute local paths)
.mcp.json