a5a068d1cfcc41a7d2c02e1b58995925907e7831
W/S thrust forward/back, A/D yaw left/right, via direct key-binding (InputKey nodes) rather than Enhanced Input -- this MCP plugin's Blueprint graph builder doesn't support authoring Enhanced Input Action nodes yet, only raw key events. Tick applies ThrustAxis/ YawAxis each frame via AddMovementInput/AddActorLocalRotation. Bumped FloatingPawnMovement Max Speed/Acceleration for a snappier placeholder feel. Smoke-tested in PIE: no runtime errors.
SpaceGame
A multiplayer space survival game built in Unreal Engine 5: build and maintain a ship, explore a galaxy, land on planets, and establish a space station and planetary bases as a shared base of operations.
Docs
- Vision — pitch, reference games, scope reality check
- Requirements — functional requirements by system (MVP/Core/Stretch)
- Tech Stack — engine, networking, backend, tooling
- Roadmap — phased build plan
Status
Pre-Phase 0 — planning complete, Unreal project not yet created.
Description
Languages
Python
76.5%
C++
23%
C
0.3%
C#
0.2%