2dd36c65372dd1ac9fddb6a96231829e6f9a711f
Added a landing zone as a region of the existing test level (at X=8000) rather than a separate level/L_Landing01 -- avoids needing level-streaming and cross-level pawn-transfer machinery that Phase 1 doesn't need yet. Ground platform (scaled plane), 3 scattered rock obstacles, and a flat landing pad marker disc.
SpaceGame
A multiplayer space survival game built in Unreal Engine 5: build and maintain a ship, explore a galaxy, land on planets, and establish a space station and planetary bases as a shared base of operations.
Docs
- Vision — pitch, reference games, scope reality check
- Requirements — functional requirements by system (MVP/Core/Stretch)
- Tech Stack — engine, networking, backend, tooling
- Roadmap — phased build plan
Status
Pre-Phase 0 — planning complete, Unreal project not yet created.
Description
Languages
Python
76.5%
C++
23%
C
0.3%
C#
0.2%