Files
spacegame/mcp-server/README.md
Joshua Deville 496320cc8c Add empty test level and Unreal MCP tooling
- L_TestFlight: empty, zero-gravity level for Phase 0 flight testing,
  set as editor/game default map.
- Enable UnrealMCPython + Python Editor Script Plugin, third-party
  MCP plugin (GenOrca/unreal-mcp v2.2.0) giving direct editor control
  (actors, blueprints, levels, materials, etc.) alongside Epic's
  built-in Unreal MCP plugin.
- Vendor the mcp-server Python source used to bridge to the plugin.
- .mcp.json intentionally gitignored (machine-specific absolute paths).
2026-07-08 14:56:57 -04:00

2.9 KiB

unreal-mcp-server

unreal-mcp-server is a Python-based server that implements the Model Context Protocol (MCP) for Unreal Engine. It enables smooth communication between MCP clients (e.g., Claude, Cursor, Windsurf) and the Unreal Editor, and is intended to be used together with the Unreal-MCPython Plugin.

🎯 Why Choose Unreal-MCPython?

  • 🧠 Unreal AI integration - Direct Claude AI assistance in Unreal Engine
  • 🔗 Native MCP protocol support - Seamless communication between AI and UE
  • 🎮 Intelligent game development - AI-powered asset management and scene manipulation
  • Smart automation - Context-aware blueprint scripting with AI guidance
  • 🎨 Technical artist focused - AI assistance for complex production pipelines

Key Features

  • MCP server for communication with Unreal Engine
  • 16 namespace dispatcher tools (actor, material, blueprint, animation, asset, …) exposing 191 actions, each callable as {action, params}
  • Supports Python 3.11 and later

Installation

Clone the repository:

git clone https://github.com/your-org/unreal-mcp-server.git
cd unreal-mcp-server

Running the Server

You can start the MCP server with the following command:

uv --directory absolute/path/to/unreal-mcp-server run src/unreal_mcp/main.py

Example Configuration (Using Claude, VSCode, Cursor)

The following is an example configuration for launching the MCP server from Claude, VSCode, or Cursor:

{
    "mcpServers": {
        "unreal-mcpython": {
            "command": "uv",
            "args": [
                "--directory",
                "/absolute/path/to/unreal-mcp-server",  // e.g., D:/GitHub/unreal-mcp-server
                "run",
                "src/unreal_mcp/main.py"
            ]
        }
    }
}

This configuration approach works similarly across editors like VSCode and Cursor.

License

This project is licensed under the Apache-2.0 License. See the LICENSE file for details.