Vision, requirements, tech stack, and phased roadmap for the space survival game, plus Unreal-appropriate .gitignore/.gitattributes and Git LFS setup.
30 lines
390 B
Plaintext
30 lines
390 B
Plaintext
# Unreal Engine
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Binaries/
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Build/
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DerivedDataCache/
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Intermediate/
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Saved/
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.vs/
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*.VC.db
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*.opensdf
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*.opendb
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*.sdf
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*.sln
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*.suo
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*.xcodeproj
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*.xcworkspace
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# Generated project files (regenerated via "Generate Visual Studio project files")
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*.vcxproj
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*.vcxproj.filters
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*.vcxproj.user
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*.vcxproj.opendb
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# Compiled/packaged builds
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Plugins/*/Binaries/
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Plugins/*/Intermediate/
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# OS
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.DS_Store
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Thumbs.db
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