Add empty test level and Unreal MCP tooling
- L_TestFlight: empty, zero-gravity level for Phase 0 flight testing, set as editor/game default map. - Enable UnrealMCPython + Python Editor Script Plugin, third-party MCP plugin (GenOrca/unreal-mcp v2.2.0) giving direct editor control (actors, blueprints, levels, materials, etc.) alongside Epic's built-in Unreal MCP plugin. - Vendor the mcp-server Python source used to bridge to the plugin. - .mcp.json intentionally gitignored (machine-specific absolute paths).
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@@ -10,6 +10,21 @@
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "ModelContextProtocol",
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"Enabled": true,
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"TargetAllowList": [
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"Editor"
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]
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},
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{
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"Name": "PythonScriptPlugin",
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"Enabled": true
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},
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{
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"Name": "UnrealMCPython",
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"Enabled": true
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}
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]
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}
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